VOLKZ26

Steam: 76561199864312635 — First seen: Apr 10, 2026 — Last seen: 3 hours ago

Kills 1
Deaths 5
KDR 0.2
Playtime 1.2h
Winterust AU Main — Wipe started Apr 10, 2026

17.1%

Headshot %

4,830m

Max Distance

146

Total Hits

25

Headshots

Weapon Masteries

Thompson

precision_manufacturing
Headshot Ratio 18.9%
Hits 122
Damage 1,719
Max Dist 298m

Shotgun Pump

precision_manufacturing
Headshot Ratio 14.3%
Hits 14
Damage 66
Max Dist 4m

Cny Spear

precision_manufacturing
Headshot Ratio 0%
Hits 4
Damage 4
Max Dist 325m

Bow Hunting

precision_manufacturing
Headshot Ratio 0%
Hits 3
Damage 99
Max Dist 13m

Rock A Jungle

precision_manufacturing
Headshot Ratio 0%
Hits 1
Damage 10
Max Dist 1,842m

Top Victims

Top Nemeses

Resources

hardware
Metal Ore
3,600
hardware
Sulfur Ore
600
hardware
Cloth
80
hardware
Hq Metal Ore
12
hardware
Seed Hemp
4
construction

Crafting

Items this player has crafted

63
Bandage
15
Ammo Nailgun Nails
10
Syringe Medical
1
Attire Hide Vest
1
Cocoknight Armor Gloves
1
Attire Hide Poncho
1
Burlap Trousers
1
Cocoknight Armor Pants
1
Shotgun Double
1
Mask Bandana
1
Burlap Shirt
1
Cocoknight Armor Helmet
1
Hammer

Materials Used

500
Wood
492
Cloth
299
Metal Fragments
100
Lowgradefuel
25
Leather
2
Metalpipe
inventory_2

Looting

Items found from crates, barrels, and NPCs

94
Scrap
69
Metal Refined
24
Ammo Rifle
10
Arrow Wooden
9
Hat Gas Mask
9
Shoes Boots
9
Jumpsuit Suit
8
Metalblade
8
Metalpipe
8
Sewingkit
6
Syringe Medical
5
Targeting Computer
4
Cctv Camera
3
Rope
3
Gears
3
Techparts
2
Shutter Wood A
2
Tarp
2
Semibody
2
Sheetmetal
2
Shotgun Pump
2
Knife Combat
2
Metalspring
2
Basicblueprintfragment
architecture

Base Building

Structures placed, upgraded, and demolished

13
Placed
2
Upgraded
0
Demolished
0
Repaired

Resources Spent on Building

400
Metal Fragments
sports_martial_arts

Player Actions

Medical items, food, vehicles, and looting

Med Used

38
Bandage
18
Syringe Medical

Loot Entity

13

Consumeable Used

7
Mushroom
5
Deermeat Cooked

Dismount

6

Mount

5
favorite

Life & Activity

Accumulated across 8 lives (resets each death)

Movement

1.9km
Walked / Crouched
5.7km
Sprinting
00:00
In Vehicles

Time Spent

00:28
Near Authed TC
00:43
In Wilderness
00:00
At Monuments

Combat & Survival

8
Deaths
16
Players Killed
0
Animals Killed
0
Scientists Killed