DAKR
Steam: 76561199516415352 — First seen: Apr 10, 2026 — Last seen: 8 hours ago
Kills
15
Deaths
14
KDR
1.07
Playtime
4.3h
Winterust AU Main
— Wipe started Apr 10, 2026
8.1%
Headshot %
2,830m
Max Distance
221
Total Hits
18
Headshots
Weapon Masteries
Thompson
Headshot Ratio
4.1%
Hits
97
Damage
796
Max Dist
499m
Pistol Semiauto
Headshot Ratio
5.3%
Hits
38
Damage
460
Max Dist
140m
Pistol Revolver
Headshot Ratio
0%
Hits
31
Damage
181
Max Dist
134m
Bolt Rifle
Headshot Ratio
13%
Hits
23
Damage
838
Max Dist
919m
Double Shotgun
Headshot Ratio
18.2%
Hits
22
Damage
100
Max Dist
4m
Crossbow
Headshot Ratio
66.7%
Hits
3
Damage
240
Max Dist
1m
Mp5
Headshot Ratio
0%
Hits
3
Damage
0
Max Dist
0m
Top Victims
Top Nemeses
Resources
hardware
Sulfur Ore
1,300
hardware
Cloth
527
hardware
Stones
450
hardware
Wood
300
hardware
Seed Hemp
25
construction
Crafting
Items this player has crafted
1,440
Gunpowder
249
Ammo Rifle Hv
144
Lowgradefuel
84
Ammo Pistol
67
Bandage
32
Syringe Medical
30
Ammo Handmade Shell
18
Arrow Wooden
9
Wall Window Glass Reinforced
9
Wall External High
8
Lock Code
8
Ladder Wooden Wall
7
Cupboard Tool
6
Door Double Hinged Metal
4
Box Wooden
3
Smg Mp5
2
Furnace
2
Hammer
2
Building Planner
1
Weapon Mod Small Scope
1
Shutter Metal Embrasure B
1
Box Wooden Large
Materials Used
42,997
Wood
4,370
Charcoal
3,960
Metal Fragments
2,880
Sulfur
1,010
Gunpowder
784
Cloth
565
Stones
420
Lowgradefuel
108
Fat Animal
95
Metal Refined
24
Rope
6
Metalspring
inventory_2
Looting
Items found from crates, barrels, and NPCs
100
Scrap
8
Sheetmetal
8
Techparts
8
Rope
7
Metalblade
7
Arrow Wooden
6
Basicblueprintfragment
6
Smgbody
6
Sewingkit
6
Gears
4
Semibody
4
Metalspring
4
Riflebody
3
Targeting Computer
2
Hazmatsuit
1
Granolabar
1
Cctv Camera
1
Jar Pickle
1
Crossbow
1
Icepick Salvaged
1
Jackhammer
architecture
Base Building
Structures placed, upgraded, and demolished
178
Placed
375
Upgraded
32
Demolished
0
Repaired
Resources Spent on Building
61,665
Stones
5,580
Metal Fragments
4,308
Wood
680
Wood
170
Metal Fragments
sports_martial_arts
Player Actions
Medical items, food, vehicles, and looting
Med Used
43
Bandage
2
Syringe Medical
Loot Entity
18
Consumeable Used
10
Bearmeat Cooked
9
Meat Pork Cooked
2
Corn
1
Granolabar
Mount
5
Dismount
4
favorite
Life & Activity
Accumulated across 16 lives (resets each death)
Movement
7.8km
Walked / Crouched
14.1km
Sprinting
Time Spent
03:28
Near Authed TC
00:47
In Wilderness
00:00
At Monuments
Combat & Survival
16
Deaths
22
Players Killed
0
Animals Killed
0
Scientists Killed