Pimple licker
Steam: 76561199862935617 — First seen: Apr 10, 2026 — Last seen: 6 hours ago
Kills
13
Deaths
7
KDR
1.86
Playtime
1.1h
Winterust AU Main
— Wipe started Apr 10, 2026
4.1%
Headshot %
15,069m
Max Distance
370
Total Hits
15
Headshots
Weapon Masteries
Thompson
Headshot Ratio
5.1%
Hits
253
Damage
2,240
Max Dist
754m
Blunderbuss
Headshot Ratio
0%
Hits
28
Damage
0
Max Dist
0m
Double Shotgun
Headshot Ratio
0%
Hits
24
Damage
183
Max Dist
53m
Pistol Semiauto
Headshot Ratio
14.3%
Hits
14
Damage
296
Max Dist
115m
Nailgun
Headshot Ratio
0%
Hits
11
Damage
101
Max Dist
10m
Pistol Revolver
Headshot Ratio
0%
Hits
4
Damage
20
Max Dist
7m
Top Victims
Top Nemeses
Resources
hardware
Sulfur Ore
1,300
hardware
Cloth
533
hardware
Leather
220
hardware
Bone Fragments
58
hardware
Seed Hemp
23
hardware
Fat Animal
16
hardware
Wolfmeat Raw
6
construction
Crafting
Items this player has crafted
530
Gunpowder
404
Ammo Pistol
46
Bandage
29
Syringe Medical
12
Ammo Shotgun Slug
8
Barricade Wood Cover
8
Wicker Barrel
3
Bamboo Barrel
2
Sleepingbag
2
Attire Hide Vest
2
Attire Hide Pants
1
Building Planner
1
Hat Wolf
1
Pants Shorts
1
Smg Thompson
1
Attire Hide Poncho
1
Door Double Hinged Metal
1
Shotgun Double
1
Burlap Gloves New
1
Burlap Shirt
1
Mask Bandana
1
Weapon Mod Holosight
1
Hammer
1
Lock Code
Materials Used
5,720
Wood
2,630
Metal Fragments
1,590
Charcoal
1,060
Sulfur
749
Cloth
565
Gunpowder
290
Lowgradefuel
55
Leather
22
Metal Refined
2
Metalpipe
1
Skull Wolf
1
Metalspring
recycling
Recycling
Items recycled and materials received
Recycled (Input)
Rope
47
Sewingkit
16
Metalpipe
13
Tarp
6
Semibody
4
Sheetmetal
4
Metalblade
4
Gears
3
Roadsigns
3
Techparts
3
Smgbody
2
Fuse
2
Received (Output)
Cloth
1,398
Metal Fragments
1,077
Scrap
410
Metal Refined
41
Rope
29
inventory_2
Looting
Items found from crates, barrels, and NPCs
114
Scrap
52
Crude Oil
34
Lowgradefuel
10
Metalspring
7
Arrow Wooden
5
Metalpipe
5
Sewingkit
4
Propanetank
4
Riflebody
4
Roadsigns
4
Rope
3
Axe Salvaged
3
Cctv Camera
3
Metalblade
3
Gears
2
Hoodie
2
Basicblueprintfragment
2
Icepick Salvaged
2
Tarp
2
Semibody
2
Smgbody
1
Can Tuna
1
Pickaxe
1
Knife Combat
architecture
Base Building
Structures placed, upgraded, and demolished
142
Placed
80
Upgraded
24
Demolished
0
Repaired
Resources Spent on Building
15,600
Stones
3,211
Wood
300
Metal Fragments
150
Wood
148
Wood
40
Metal Fragments
sports_martial_arts
Player Actions
Medical items, food, vehicles, and looting
Med Used
47
Bandage
34
Syringe Medical
Loot Entity
15
Consumeable Used
11
Bearmeat Cooked
2
Can Tuna
2
Water
2
Apple
1
Chocolate
1
Can Beans
favorite
Life & Activity
Accumulated across 11 lives (resets each death)
Movement
2.5km
Walked / Crouched
6.1km
Sprinting
Time Spent
00:40
Near Authed TC
00:24
In Wilderness
00:02
At Monuments
Combat & Survival
11
Deaths
16
Players Killed
0
Animals Killed
0
Scientists Killed