personinvestigatorcopernicium

Steam: 76561199813646307 — First seen: Apr 10, 2026 — Last seen: 3 hours ago

Kills 17
Deaths 1
KDR 17
Playtime 07:54
Winterust AU Main — Wipe started Apr 10, 2026

5.1%

Headshot %

5,562m

Max Distance

408

Total Hits

21

Headshots

Weapon Masteries

Pistol Semiauto

precision_manufacturing
Headshot Ratio 4.4%
Hits 113
Damage 596
Max Dist 291m

Ak47u

precision_manufacturing
Headshot Ratio 6.6%
Hits 106
Damage 1,105
Max Dist 588m

Thompson

precision_manufacturing
Headshot Ratio 7%
Hits 43
Damage 435
Max Dist 152m

Ak47u Jungle

precision_manufacturing
Headshot Ratio 2.6%
Hits 38
Damage 334
Max Dist 222m

Double Shotgun

precision_manufacturing
Headshot Ratio 25%
Hits 20
Damage 90
Max Dist 3m

Mp5

precision_manufacturing
Headshot Ratio 0%
Hits 2
Damage 0
Max Dist 0m
construction

Crafting

Items this player has crafted

78
Bandage
51
Ammo Rifle
23
Syringe Medical
10
Barricade Wood Cover
6
Pistol Python
3
Beachtowel
2
Building Planner
2
Hammer
1
Storage Barrel C
1
Box Wooden
1
Metal Facemask
1
Pickaxe
1
Weapon Mod Lasersight
1
Hatchet

Materials Used

3,340
Wood
747
Cloth
675
Metal Fragments
230
Lowgradefuel
85
Gunpowder
78
Metal Refined
50
Leather
18
Metalpipe
6
Metalspring
6
Sewingkit
1
Techparts
inventory_2

Looting

Items found from crates, barrels, and NPCs

125
Scrap
102
Crude Oil
69
Lowgradefuel
35
Rope
26
Roadsigns
12
Metalblade
12
Gears
12
Arrow Wooden
11
Tarp
10
Sheetmetal
8
Smgbody
8
Semibody
6
Fuse
3
Sewingkit
3
Metalpipe
2
Hatchet
2
Techparts
2
Basicblueprintfragment
2
Metalspring
2
Propanetank
1
Salvaged Cleaver
1
Crossbow
1
Pickaxe
1
Hazmatsuit
architecture

Base Building

Structures placed, upgraded, and demolished

521
Placed
347
Upgraded
123
Demolished
0
Repaired

Resources Spent on Building

59,955
Stones
14,440
Wood
550
Wood
sports_martial_arts

Player Actions

Medical items, food, vehicles, and looting

Med Used

69
Bandage
19
Syringe Medical

Loot Entity

13

Consumeable Used

6
Meat Pork Cooked
3
Water
2
Mushroom
1
Chocolate
1
Can Tuna
favorite

Life & Activity

Accumulated across 2 lives (resets each death)

Movement

0.4km
Walked / Crouched
1.1km
Sprinting

Time Spent

00:01
Near Authed TC
00:06
In Wilderness
00:00
At Monuments

Combat & Survival

2
Deaths
6
Players Killed
0
Animals Killed
0
Scientists Killed