roadmen

Steam: 76561199341444600 — First seen: Apr 10, 2026 — Last seen: 5 hours ago

Kills 6
Deaths 3
KDR 2
Playtime 40:04
Winterust AU Main — Wipe started Apr 10, 2026

4.5%

Headshot %

2,767m

Max Distance

88

Total Hits

4

Headshots

Weapon Masteries

Thompson

precision_manufacturing
Headshot Ratio 2.2%
Hits 46
Damage 398
Max Dist 192m

Shotgun Pump

precision_manufacturing
Headshot Ratio 7.1%
Hits 28
Damage 105
Max Dist 10m

Crossbow

precision_manufacturing
Headshot Ratio 0%
Hits 7
Damage 23
Max Dist 34m

Smg

precision_manufacturing
Headshot Ratio 100%
Hits 1
Damage 60
Max Dist 2m

Top Victims

Top Nemeses

Resources

hardware
Stones
4,000
hardware
Wood
2,000
hardware
Cloth
20
hardware
Seed Hemp
1
construction

Crafting

Items this player has crafted

17
Bandage
5
Lock Code
2
Door Hinged Metal
2
Door Double Hinged Metal
2
Attire Hide Poncho
2
Attire Hide Vest
2
Burlap Gloves
1
Workbench1
1
Storage Barrel C
1
Furnace
1
Cupboard Tool

Materials Used

1,900
Wood
1,375
Metal Fragments
200
Stones
90
Leather
68
Cloth
50
Lowgradefuel
recycling

Recycling

Items recycled and materials received

Recycled (Input)

Tarp 14
Riflebody 4
Semibody 4
Sheetmetal 4
Techparts 3
Smgbody 2
Hazmatsuit 2
Metalspring 2

Received (Output)

Cloth 840
Metal Fragments 840
Scrap 343
Metal Refined 39
Tarp 6
Sewingkit 2
inventory_2

Looting

Items found from crates, barrels, and NPCs

214
Scrap
19
Arrow Wooden
15
Roadsigns
15
Metalpipe
14
Riflebody
12
Gears
9
Techparts
8
Semibody
8
Tarp
7
Metalblade
6
Metalspring
6
Sheetmetal
5
Hazmatsuit
5
Advancedblueprintfragment
4
Basicblueprintfragment
4
Syringe Medical
2
Pickaxe
2
Crossbow
2
Shotgun Pump
2
Autoturret
2
Cctv Camera
2
Targeting Computer
2
Smgbody
1
Tool Binoculars
storefront

Vending Purchases

1,200
Sulfur Ore
architecture

Base Building

Structures placed, upgraded, and demolished

18
Placed
15
Upgraded
0
Demolished
0
Repaired

Resources Spent on Building

2,800
Metal Fragments
68
Metal Fragments
sports_martial_arts

Player Actions

Medical items, food, vehicles, and looting

Loot Entity

31

Med Used

26
Bandage
11
Syringe Medical

Consumeable Used

6
Bearmeat Cooked
favorite

Life & Activity

Accumulated across 4 lives (resets each death)

Movement

0.6km
Walked / Crouched
2.5km
Sprinting

Time Spent

00:25
Near Authed TC
00:07
In Wilderness
00:07
At Monuments

Combat & Survival

4
Deaths
1
Players Killed
0
Animals Killed
0
Scientists Killed