baby chopper

Steam: 76561199317452987 — First seen: Apr 10, 2026 — Last seen: 7 hours ago

Kills 1
Deaths 4
KDR 0.25
Playtime 1.8h
Winterust AU Main — Wipe started Apr 10, 2026

0%

Headshot %

6,752m

Max Distance

115

Total Hits

0

Headshots

Weapon Masteries

Knife Combat

precision_manufacturing
Headshot Ratio 0%
Hits 57
Damage 1,796
Max Dist 3,066m

Thompson

precision_manufacturing
Headshot Ratio 0%
Hits 38
Damage 204
Max Dist 128m

Crossbow

precision_manufacturing
Headshot Ratio 0%
Hits 2
Damage 44
Max Dist 22m

Bow Hunting

precision_manufacturing
Headshot Ratio 0%
Hits 1
Damage 0
Max Dist 0m
construction

Crafting

Items this player has crafted

1,000
Gunpowder
400
Ammo Pistol
19
Syringe Medical
10
Barricade Wood Cover
5
Smg Thompson
5
Electric Furnace
4
Wall Frame Garagedoor
4
Hammer
3
Hoodie
3
Coffeecan Helmet
3
Pants
2
Building Planner
2
Cocoknight Armor Pants
2
Cupboard Tool
2
Cocoknight Armor Torso
2
Roadsign Kilt
1
Autoturret
1
Wicker Barrel
1
Jacket

Materials Used

6,660
Wood
3,845
Metal Fragments
3,030
Charcoal
2,000
Sulfur
690
Cloth
500
Gunpowder
190
Lowgradefuel
85
Metal Refined
20
Leather
15
Sewingkit
8
Gears
5
Metalspring
recycling

Recycling

Items recycled and materials received

Recycled (Input)

Metalpipe 8

Received (Output)

Scrap 32
Metal Refined 5
inventory_2

Looting

Items found from crates, barrels, and NPCs

248
Crude Oil
238
Lowgradefuel
220
Scrap
49
Rope
21
Metalpipe
20
Arrow Wooden
17
Sewingkit
13
Metalblade
12
Semibody
11
Roadsigns
9
Gears
8
Tarp
8
Metalspring
6
Fuse
6
Sheetmetal
6
Propanetank
4
Chainsaw
4
Riflebody
3
Crossbow
3
Axe Salvaged
2
Targeting Computer
2
Hatchet
2
Jackhammer
2
Smgbody
architecture

Base Building

Structures placed, upgraded, and demolished

202
Placed
100
Upgraded
9
Demolished
0
Repaired

Resources Spent on Building

20,520
Stones
9,769
Wood
550
Metal Fragments
235
Lowgradefuel
sports_martial_arts

Player Actions

Medical items, food, vehicles, and looting

Med Used

21
Syringe Medical

Loot Entity

17

Mount

5

Dismount

4
favorite

Life & Activity

Accumulated across 7 lives (resets each death)

Movement

2.5km
Walked / Crouched
7.4km
Sprinting

Time Spent

01:16
Near Authed TC
00:33
In Wilderness
00:00
At Monuments

Combat & Survival

7
Deaths
0
Players Killed
0
Animals Killed
0
Scientists Killed