Bilson

Steam: 76561199139978421 — First seen: Apr 10, 2026 — Last seen: 7 hours ago

Kills 3
Deaths 1
KDR 3
Playtime 22:55
Winterust AU Main — Wipe started Apr 10, 2026

1.1%

Headshot %

4,986m

Max Distance

181

Total Hits

2

Headshots

Weapon Masteries

Knife Combat

precision_manufacturing
Headshot Ratio 0%
Hits 78
Damage 2,490
Max Dist 2,772m

Ak47u

precision_manufacturing
Headshot Ratio 1.4%
Hits 71
Damage 283
Max Dist 80m

Thompson

precision_manufacturing
Headshot Ratio 4.5%
Hits 22
Damage 217
Max Dist 4m

Sks

precision_manufacturing
Headshot Ratio 0%
Hits 6
Damage 13
Max Dist 30m

Top Victims

Top Nemeses

Resources

hardware
Sulfur Ore
8,400
hardware
Leather
1,900
hardware
Metal Ore
1,200
hardware
Bone Fragments
1,100
hardware
Fat Animal
680
hardware
Cloth
607
hardware
Bearmeat
124
hardware
Wolfmeat Raw
20
hardware
Seed Hemp
5
hardware
Hq Metal Ore
4
hardware
Skull Wolf
2
construction

Crafting

Items this player has crafted

180
Ammo Rifle
100
Lowgradefuel
9
Syringe Medical
8
Bandage
3
Beachtowel
2
Attire Hide Poncho
2
Mask Bandana
2
Attire Hide Vest
2
Shoes Boots
2
Burlap Gloves
2
Barricade Wood Cover
1
Coffeecan Helmet
1
Pants Shorts
1
Hat Wolf
1
Riot Helmet
1
Attire Hide Pants

Materials Used

830
Metal Fragments
500
Wood
357
Cloth
300
Gunpowder
140
Leather
90
Lowgradefuel
75
Fat Animal
3
Sewingkit
1
Skull Wolf
recycling

Recycling

Items recycled and materials received

Recycled (Input)

Rope 9
Sewingkit 6
Tarp 4
Smgbody 2
Targeting Computer 2
Semibody 1

Received (Output)

Cloth 474
Metal Fragments 210
Scrap 54
Rope 10
Metal Refined 7
Techparts 6
inventory_2

Looting

Items found from crates, barrels, and NPCs

75
Scrap
53
Crude Oil
35
Lowgradefuel
14
Arrow Wooden
8
Metalpipe
7
Sewingkit
4
Targeting Computer
4
Tarp
4
Rope
2
Pickaxe
2
Crossbow
2
Cctv Camera
2
Can Beans
2
Basicblueprintfragment
1
Hazmatsuit
1
Knife Combat
1
Granolabar
1
Hatchet
architecture

Base Building

Structures placed, upgraded, and demolished

4
Placed
0
Upgraded
0
Demolished
0
Repaired
sports_martial_arts

Player Actions

Medical items, food, vehicles, and looting

Loot Entity

11

Mount

11

Dismount

10

Med Used

9
Bandage
9
Syringe Medical

Consumeable Used

4
Bearmeat Cooked
3
Chocolate
favorite

Life & Activity

Accumulated across 2 lives (resets each death)

Movement

0.6km
Walked / Crouched
4.1km
Sprinting
00:02
In Vehicles

Time Spent

00:00
Near Authed TC
00:19
In Wilderness
00:02
At Monuments

Combat & Survival

2
Deaths
1
Players Killed
5
Animals Killed
0
Scientists Killed