Melvin

Steam: 76561199109663895 — First seen: Apr 10, 2026 — Last seen: 8 hours ago

Kills 3
Deaths 3
KDR 1
Playtime 30:04
Winterust AU Main — Wipe started Apr 10, 2026

0%

Headshot %

7,488m

Max Distance

93

Total Hits

0

Headshots

Weapon Masteries

Thompson

precision_manufacturing
Headshot Ratio 0%
Hits 28
Damage 141
Max Dist 83m

Smg

precision_manufacturing
Headshot Ratio 0%
Hits 25
Damage 0
Max Dist 0m

Pistol Semiauto

precision_manufacturing
Headshot Ratio 0%
Hits 17
Damage 144
Max Dist 77m

Crossbow

precision_manufacturing
Headshot Ratio 0%
Hits 9
Damage 154
Max Dist 175m

Salvaged Sword

precision_manufacturing
Headshot Ratio 0%
Hits 3
Damage 135
Max Dist 3,873m

Double Shotgun

precision_manufacturing
Headshot Ratio 0%
Hits 3
Damage 29
Max Dist 10m

Nailgun

precision_manufacturing
Headshot Ratio 0%
Hits 1
Damage 0
Max Dist 0m

Top Victims

Top Nemeses

Resources

hardware
Wood
16,494
hardware
Metal Ore
2,400
hardware
Sulfur Ore
600
hardware
Cloth
120
hardware
Hq Metal Ore
8
hardware
Seed Hemp
6
hardware
Seed Pumpkin
1
construction

Crafting

Items this player has crafted

172
Ammo Pistol
66
Ammo Rifle
43
Bandage
32
Arrow Wooden
15
Syringe Medical
11
Barricade Wood Cover
6
Ammo Shotgun
2
Pistol Semiauto
1
Lock Code A Pilot
1
Crossbow
1
Coffeecan Helmet
1
Rifle Semiauto

Materials Used

3,350
Wood
1,559
Metal Fragments
412
Cloth
355
Gunpowder
160
Stones
150
Lowgradefuel
12
Metal Refined
3
Semibody
2
Metalpipe
2
Rope
1
Sewingkit
1
Metalspring
recycling

Recycling

Items recycled and materials received

Recycled (Input)

Rope 5
Semibody 2
Roadsigns 2
Fuse 1

Received (Output)

Metal Fragments 180
Cloth 90
Scrap 72
Metal Refined 6
inventory_2

Looting

Items found from crates, barrels, and NPCs

19
Scrap
14
Rope
6
Roadsigns
3
Sewingkit
2
Tarp
2
Targeting Computer
2
Basicblueprintfragment
2
Metalspring
2
Smgbody
1
Fuse
1
Hazmatsuit
architecture

Base Building

Structures placed, upgraded, and demolished

5
Placed
0
Upgraded
0
Demolished
0
Repaired
sports_martial_arts

Player Actions

Medical items, food, vehicles, and looting

Med Used

43
Bandage
3
Syringe Medical

Consumeable Used

4
Bearmeat Cooked
1
Pumpkin
1
Mushroom

Loot Entity

3
favorite

Life & Activity

Accumulated across 4 lives (resets each death)

Movement

0.6km
Walked / Crouched
4.5km
Sprinting

Time Spent

00:13
Near Authed TC
00:16
In Wilderness
00:00
At Monuments

Combat & Survival

4
Deaths
0
Players Killed
0
Animals Killed
0
Scientists Killed