Bánh mì

Steam: 76561198344901031 — First seen: Apr 10, 2026 — Last seen: 5 hours ago

Kills 3
Deaths 2
KDR 1.5
Playtime 45:01
Winterust AU Main — Wipe started Apr 10, 2026

0%

Headshot %

5,636m

Max Distance

82

Total Hits

0

Headshots

Weapon Masteries

Knife Combat

precision_manufacturing
Headshot Ratio 0%
Hits 15
Damage 494
Max Dist 1,081m

Thompson

precision_manufacturing
Headshot Ratio 0%
Hits 14
Damage 199
Max Dist 35m

Crossbow

precision_manufacturing
Headshot Ratio 0%
Hits 11
Damage 450
Max Dist 43m

Bow Hunting

precision_manufacturing
Headshot Ratio 0%
Hits 4
Damage 44
Max Dist 50m

Top Victims

Top Nemeses

Resources

hardware
Stones
10,000
hardware
Wood
3,152
hardware
Sulfur Ore
1,200
hardware
Leather
692
hardware
Bone Fragments
336
hardware
Cloth
260
hardware
Fat Animal
254
hardware
Bearmeat
40
hardware
Seed Hemp
8
construction

Crafting

Items this player has crafted

16
Bandage
4
Barricade Wood Cover
2
Furnace
1
Burlap Gloves
1
Attire Hide Poncho
1
Burlap Trousers
1
Cocoknight Armor Pants
1
Cocoknight Armor Torso
1
Burlap Gloves New
1
Burlap Shirt
1
Knife Bone Obsidian
1
Cocoknight Armor Helmet
1
Tshirt Long

Materials Used

1,750
Wood
400
Stones
189
Cloth
100
Lowgradefuel
35
Leather
30
Bone Fragments
recycling

Recycling

Items recycled and materials received

Recycled (Input)

Tarp 6
Metalblade 4
Metalpipe 3
Sheetmetal 2
Targeting Computer 2
Cctv Camera 2
Propanetank 2
Fuse 1

Received (Output)

Metal Fragments 552
Cloth 360
Scrap 74
Metal Refined 13
Techparts 10
inventory_2

Looting

Items found from crates, barrels, and NPCs

135
Scrap
52
Lowgradefuel
43
Crude Oil
13
Arrow Wooden
10
Roadsigns
8
Metalblade
8
Tarp
6
Metalpipe
4
Propanetank
4
Semibody
4
Rope
3
Sewingkit
3
Techparts
2
Crossbow
2
Hatchet
2
Icepick Salvaged
2
Sheetmetal
2
Smgbody
2
Cctv Camera
2
Targeting Computer
1
Chainsaw
1
Pickaxe
1
Fuse
1
Basicblueprintfragment
architecture

Base Building

Structures placed, upgraded, and demolished

6
Placed
0
Upgraded
0
Demolished
0
Repaired
sports_martial_arts

Player Actions

Medical items, food, vehicles, and looting

Loot Entity

16

Med Used

15
Bandage

Consumeable Used

8
Bearmeat Cooked
favorite

Life & Activity

Accumulated across 3 lives (resets each death)

Movement

1.6km
Walked / Crouched
6.8km
Sprinting

Time Spent

00:01
Near Authed TC
00:28
In Wilderness
00:14
At Monuments

Combat & Survival

3
Deaths
3
Players Killed
2
Animals Killed
0
Scientists Killed