RoaR

Steam: 76561198216004784 — First seen: Apr 10, 2026 — Last seen: 6 hours ago

Kills 0
Deaths 5
KDR 0
Playtime 42:35
Winterust AU Main — Wipe started Apr 10, 2026

0%

Headshot %

654m

Max Distance

36

Total Hits

0

Headshots

Weapon Masteries

Pistol Eoka

precision_manufacturing
Headshot Ratio 0%
Hits 20
Damage 0
Max Dist 0m

L96

precision_manufacturing
Headshot Ratio 0%
Hits 12
Damage 83
Max Dist 275m

Ak47u

precision_manufacturing
Headshot Ratio 0%
Hits 2
Damage 60
Max Dist 62m

Thompson

precision_manufacturing
Headshot Ratio 0%
Hits 1
Damage 0
Max Dist 0m

Top Nemeses

Resources

hardware
Cloth
460
hardware
Wood
300
hardware
Seed Hemp
20
hardware
Mushroom
10
construction

Crafting

Items this player has crafted

40
Syringe Medical
11
Industrial Conveyor
9
Bandage
6
Hoodie
6
Burlap Gloves
6
Storageadaptor
6
Roadsign Kilt
6
Pants
6
Metal Facemask
6
Jacket
5
Lock Code
4
Door Hinged Toptier
4
Industrial Splitter
3
Beachtowel
3
Storage Barrel B
2
Component Box Stone Large
1
Research Table
1
Cupboard Tool
1
Door Double Hinged Toptier
1
Box Wooden
1
Hammer
1
Industrial Crafter
1
Weapon Mod Holosight
1
Weapon Mod Lasersight

Materials Used

3,200
Metal Fragments
2,970
Wood
1,506
Cloth
480
Leather
400
Lowgradefuel
213
Metal Refined
76
Sewingkit
25
Gears
20
Scrap
6
Roadsigns
4
Techparts
inventory_2

Looting

Items found from crates, barrels, and NPCs

43
Scrap
4
Sewingkit
3
Riflebody
2
Pickaxe
2
Basicblueprintfragment
2
Propanetank
2
Advancedblueprintfragment
1
Rifle Semiauto
1
Axe Salvaged
1
Jar Pickle
1
Targeting Computer
1
Waterjug
1
Largebackpack
architecture

Base Building

Structures placed, upgraded, and demolished

85
Placed
5
Upgraded
1
Demolished
0
Repaired

Resources Spent on Building

750
Metal Fragments
150
Wood
sports_martial_arts

Player Actions

Medical items, food, vehicles, and looting

Med Used

17
Bandage
4
Syringe Medical

Consumeable Used

10
Mushroom
5
Bearmeat Cooked
4
Meat Pork Cooked
1
Wolfmeat Cooked

Loot Entity

6

Dismount

1

Mount

1
favorite

Life & Activity

Accumulated across 6 lives (resets each death)

Movement

1.5km
Walked / Crouched
4.1km
Sprinting

Time Spent

00:21
Near Authed TC
00:20
In Wilderness
00:00
At Monuments

Combat & Survival

6
Deaths
0
Players Killed
0
Animals Killed
0
Scientists Killed