Queen Lizzie the Second

Steam: 76561198209783833 — First seen: Apr 10, 2026 — Last seen: 7 hours ago

Kills 4
Deaths 4
KDR 1
Playtime 1.3h
Winterust AU Main — Wipe started Apr 10, 2026

0%

Headshot %

11,081m

Max Distance

195

Total Hits

0

Headshots

Weapon Masteries

Paddle

precision_manufacturing
Headshot Ratio 0%
Hits 80
Damage 2,172
Max Dist 5,467m

Thompson

precision_manufacturing
Headshot Ratio 0%
Hits 69
Damage 348
Max Dist 348m

Knife Combat

precision_manufacturing
Headshot Ratio 0%
Hits 40
Damage 1,400
Max Dist 908m

Top Victims

Top Nemeses

Resources

hardware
Metal Ore
122,040
hardware
Sulfur Ore
61,440
hardware
Stones
58,602
hardware
Wood
50,720
hardware
Leather
1,000
hardware
Bone Fragments
680
hardware
Fat Animal
480
hardware
Hq Metal Ore
408
hardware
Cloth
300
hardware
Bearmeat
88
hardware
Seed Hemp
5
construction

Crafting

Items this player has crafted

120
Gunpowder
48
Ammo Pistol
14
Abyss Barrel Vertical
6
Bandage
4
Syringe Medical
2
Barricade Wood Cover
2
Beachtowel
1
Hat Boonie
1
Burlap Gloves
1
Smallbackpack
1
Burlap Gloves New
1
Attire Hide Boots
1
Mask Bandana

Materials Used

5,200
Wood
1,260
Metal Fragments
360
Charcoal
240
Sulfur
214
Cloth
60
Gunpowder
40
Lowgradefuel
30
Leather
5
Sewingkit
inventory_2

Looting

Items found from crates, barrels, and NPCs

155
Scrap
145
Crude Oil
115
Lowgradefuel
32
Rope
24
Gears
23
Sewingkit
14
Metalblade
14
Sheetmetal
14
Metalpipe
10
Fuse
10
Tarp
10
Semibody
10
Smgbody
10
Roadsigns
8
Metalspring
8
Propanetank
6
Riflebody
5
Arrow Wooden
4
Smallwaterbottle
4
Granolabar
3
Hazmatsuit
3
Chocolate
2
Can Beans
2
Icepick Salvaged
architecture

Base Building

Structures placed, upgraded, and demolished

19
Placed
0
Upgraded
0
Demolished
0
Repaired

Resources Spent on Building

550
Wood
sports_martial_arts

Player Actions

Medical items, food, vehicles, and looting

Loot Entity

18

Med Used

11
Bandage
1
Syringe Medical

Consumeable Used

4
Bearmeat Cooked
2
Chocolate
2
Granolabar
2
Water
2
Can Beans
1
Can Tuna
1
Apple

Mount

2

Dismount

1
favorite

Life & Activity

Accumulated across 11 lives (resets each death)

Movement

1.7km
Walked / Crouched
8.8km
Sprinting
00:00
In Vehicles
00:00
In Aircraft

Time Spent

00:38
Near Authed TC
00:31
In Wilderness
00:10
At Monuments

Combat & Survival

11
Deaths
1
Players Killed
0
Animals Killed
0
Scientists Killed