H.Fizzle

Steam: 76561198175341709 — First seen: Apr 10, 2026 — Last seen: 5 hours ago

Kills 3
Deaths 6
KDR 0.5
Playtime 1.7h
Winterust AU Main — Wipe started Apr 10, 2026

3.8%

Headshot %

17,737m

Max Distance

104

Total Hits

4

Headshots

Weapon Masteries

Double Shotgun

precision_manufacturing
Headshot Ratio 0%
Hits 40
Damage 38
Max Dist 5m

Salvaged Sword

precision_manufacturing
Headshot Ratio 0%
Hits 20
Damage 900
Max Dist 1,635m

Knife Combat

precision_manufacturing
Headshot Ratio 0%
Hits 16
Damage 275
Max Dist 1,746m

Thompson

precision_manufacturing
Headshot Ratio 9.1%
Hits 11
Damage 58
Max Dist 14m

Shotgun Waterpipe

precision_manufacturing
Headshot Ratio 0%
Hits 2
Damage 16
Max Dist 5m

Hc Revolver

precision_manufacturing
Headshot Ratio 0%
Hits 1
Damage 0
Max Dist 0m

Top Victims

Top Nemeses

Resources

hardware
Wood
7,500
hardware
Sulfur Ore
588
hardware
Cloth
20
hardware
Seed Hemp
1
construction

Crafting

Items this player has crafted

6
Bandage
4
Wall Window Glass Reinforced
3
Shutter Metal Embrasure A
3
Storageadaptor
3
Spraycan
3
Fun Casetterecorder
3
Cassette Medium
2
Electrical Branch
1
Industrial Conveyor
1
Electric Splitter
1
Industrial Splitter
1
Industrial Combiner
1
Hobobarrel

Materials Used

1,885
Metal Fragments
100
Wood
24
Cloth
recycling

Recycling

Items recycled and materials received

Recycled (Input)

Roadsigns 18
Techparts 18
Smgbody 10
Tarp 10
Semibody 8
Propanetank 8
Metalspring 6
Metalblade 5
Metalpipe 5
Sheetmetal 4
Targeting Computer 4
Gears 3

Received (Output)

Metal Fragments 2,055
Scrap 1,061
Cloth 600
Metal Refined 102
Techparts 15
inventory_2

Looting

Items found from crates, barrels, and NPCs

54
Scrap
47
Crude Oil
35
Lowgradefuel
19
Roadsigns
18
Gears
13
Sewingkit
9
Rope
6
Sheetmetal
6
Tarp
5
Metalpipe
4
Smgbody
4
Propanetank
4
Targeting Computer
3
Techparts
2
Fuse
2
Semibody
2
Basicblueprintfragment
2
Metalspring
1
Hazmatsuit
architecture

Base Building

Structures placed, upgraded, and demolished

14
Placed
0
Upgraded
0
Demolished
0
Repaired
sports_martial_arts

Player Actions

Medical items, food, vehicles, and looting

Med Used

12
Bandage

Loot Entity

6

Consumeable Used

2
Antiradpills

Dismount

1

Mount

1
favorite

Life & Activity

Accumulated across 14 lives (resets each death)

Movement

2.4km
Walked / Crouched
1.6km
Sprinting

Time Spent

01:27
Near Authed TC
00:14
In Wilderness
00:00
At Monuments

Combat & Survival

14
Deaths
3
Players Killed
0
Animals Killed
0
Scientists Killed