Deja vu Burnouts

Steam: 76561198109677945 — First seen: Apr 10, 2026 — Last seen: 8 hours ago

Kills 3
Deaths 5
KDR 0.6
Playtime 1.8h
Winterust AU Main — Wipe started Apr 10, 2026

1.9%

Headshot %

10,683m

Max Distance

319

Total Hits

6

Headshots

Weapon Masteries

Thompson

precision_manufacturing
Headshot Ratio 2.4%
Hits 207
Damage 922
Max Dist 671m

Salvaged Sword

precision_manufacturing
Headshot Ratio 0%
Hits 21
Damage 945
Max Dist 1,560m

Stonehatchet

precision_manufacturing
Headshot Ratio 0%
Hits 12
Damage 162
Max Dist 1,529m

Python

precision_manufacturing
Headshot Ratio 25%
Hits 4
Damage 143
Max Dist 24m

Bow Hunting

precision_manufacturing
Headshot Ratio 0%
Hits 3
Damage 47
Max Dist 23m

Crossbow

precision_manufacturing
Headshot Ratio 0%
Hits 2
Damage 63
Max Dist 54m

Shotgun Waterpipe

precision_manufacturing
Headshot Ratio 0%
Hits 2
Damage 0
Max Dist 62m

Top Victims

Top Nemeses

Resources

hardware
Wood
29,974
hardware
Stones
2,628
hardware
Leather
364
hardware
Bone Fragments
248
hardware
Fat Animal
174
hardware
Cloth
100
hardware
Metal Ore
100
hardware
Bearmeat
32
construction

Crafting

Items this player has crafted

544
Lowgradefuel
140
Ammo Pistol
36
Bandage
4
Pants
4
Roadsign Jacket
4
Coffeecan Helmet
4
Barricade Wood Cover
4
Hoodie
4
Shoes Boots
4
Roadsign Kilt
1
Campfire
1
Boots Frog
1
Sleepingbag
1
Wiretool
1
Electric Battery Rechargable Small
1
Attire Hide Boots
1
Attire Hide Pants
1
Stonehatchet

Materials Used

1,300
Wood
690
Cloth
650
Metal Fragments
408
Fat Animal
220
Leather
175
Gunpowder
100
Stones
32
Sewingkit
12
Roadsigns
10
Metal Refined
1
Tarp
recycling

Recycling

Items recycled and materials received

Recycled (Input)

Rope 9
Sewingkit 3
Propanetank 2
Metalblade 2
Sheetmetal 2

Received (Output)

Metal Fragments 396
Cloth 198
Scrap 26
Rope 5
Metal Refined 2
inventory_2

Looting

Items found from crates, barrels, and NPCs

186
Scrap
45
Ammo Pistol
27
Roadsigns
27
Arrow Wooden
25
Sewingkit
23
Metalpipe
20
Tarp
14
Metalblade
10
Metalspring
8
Propanetank
8
Sheetmetal
7
Rope
6
Smgbody
6
Semibody
6
Gears
6
Ammo Shotgun
5
Fuse
3
Bow Hunting
2
Hazmatsuit Scientist
2
Hoodie
2
Pistol Python
2
Basicblueprintfragment
2
Cctv Camera
2
Riflebody
architecture

Base Building

Structures placed, upgraded, and demolished

3
Placed
0
Upgraded
0
Demolished
0
Repaired
sports_martial_arts

Player Actions

Medical items, food, vehicles, and looting

Med Used

30
Bandage
4
Syringe Medical

Loot Entity

19

Consumeable Used

17
Bearmeat Cooked
9
Water
1
Meat Pork Cooked
1
Apple

Mount

1
favorite

Life & Activity

Accumulated across 7 lives (resets each death)

Movement

4.1km
Walked / Crouched
11.7km
Sprinting
00:02
In Aircraft
00:03
On Water

Time Spent

00:42
Near Authed TC
00:56
In Wilderness
00:05
At Monuments

Combat & Survival

7
Deaths
4
Players Killed
4
Animals Killed
2
Scientists Killed