Clarence

Steam: 76561198049230744 — First seen: Apr 10, 2026 — Last seen: 8 hours ago

Kills 4
Deaths 2
KDR 2
Playtime 6.3h
Winterust AU Main — Wipe started Apr 10, 2026

1.2%

Headshot %

4,495m

Max Distance

170

Total Hits

2

Headshots

Weapon Masteries

Thompson

precision_manufacturing
Headshot Ratio 0%
Hits 58
Damage 62
Max Dist 192m

Ak47u

precision_manufacturing
Headshot Ratio 0%
Hits 27
Damage 0
Max Dist 4m

Pistol Semiauto

precision_manufacturing
Headshot Ratio 4.8%
Hits 21
Damage 272
Max Dist 20m

Lr300 Space

precision_manufacturing
Headshot Ratio 5.6%
Hits 18
Damage 199
Max Dist 12m

Top Victims

Top Nemeses

Resources

hardware
Stones
8,000
hardware
Wood
7,000
hardware
Metal Ore
2,400
hardware
Sulfur Ore
1,800
hardware
Hq Metal Ore
8
hardware
Mushroom
4
hardware
Corn
2
hardware
Pumpkin
2
hardware
Seed Corn
1
construction

Crafting

Items this player has crafted

5,970
Gunpowder
21
Ammo Rocket Basic
19
Bandage
4
Explosive Timed
2
Rocket Launcher
1
Hat Beenie
1
Cocoknight Armor Pants
1
Spraycan
1
Mask Bandana
1
Cocoknight Armor Torso
1
Burlap Shirt
1
Cocoknight Armor Helmet

Materials Used

11,940
Charcoal
11,940
Sulfur
3,350
Gunpowder
550
Wood
290
Explosives
186
Cloth
100
Metal Fragments
80
Metal Refined
50
Metalpipe
8
Techparts
recycling

Recycling

Items recycled and materials received

Recycled (Input)

Sewingkit 7
Rope 7
Roadsigns 6
Tarp 5
Semibody 3
Techparts 2
Targeting Computer 1
Metalblade 1
Fuse 1

Received (Output)

Cloth 340
Metal Fragments 232
Scrap 109
Metal Refined 12
Rope 7
Techparts 2
inventory_2

Looting

Items found from crates, barrels, and NPCs

30
Ammo Pistol
18
Lowgradefuel
15
Scrap
6
Roadsigns
3
Techparts
2
Shoes Boots
2
Jumpsuit Suit
2
Hat Gas Mask
1
Chainsaw
1
Bucket Water
1
Rope
1
Metalblade
1
Propanetank
architecture

Base Building

Structures placed, upgraded, and demolished

11
Placed
0
Upgraded
0
Demolished
0
Repaired
sports_martial_arts

Player Actions

Medical items, food, vehicles, and looting

Consumeable Used

13
Bearmeat Cooked
10
Mushroom
4
Pumpkin
4
Red Berry
4
Deermeat Cooked
3
Can Tuna
2
White Berry
2
Corn
1
Can Beans

Med Used

11
Syringe Medical
4
Bandage

Mount

6

Dismount

5

Loot Entity

2
favorite

Life & Activity

Accumulated across 4 lives (resets each death)

Movement

12.6km
Walked / Crouched
15.1km
Sprinting
00:00
In Vehicles

Time Spent

04:54
Near Authed TC
01:07
In Wilderness
00:18
At Monuments

Combat & Survival

4
Deaths
2
Players Killed
0
Animals Killed
0
Scientists Killed