Isoba Boiso

Steam: 76561198047880980 — First seen: Apr 10, 2026 — Last seen: 7 hours ago

Kills 9
Deaths 10
KDR 0.9
Playtime 1.7h
Winterust AU Main — Wipe started Apr 10, 2026

1.9%

Headshot %

9,530m

Max Distance

211

Total Hits

4

Headshots

Weapon Masteries

Thompson

precision_manufacturing
Headshot Ratio 0%
Hits 82
Damage 270
Max Dist 163m

Mp5

precision_manufacturing
Headshot Ratio 2%
Hits 49
Damage 536
Max Dist 125m

Pistol Semiauto

precision_manufacturing
Headshot Ratio 15.4%
Hits 13
Damage 242
Max Dist 9m

Semi Auto Rifle

precision_manufacturing
Headshot Ratio 7.7%
Hits 13
Damage 112
Max Dist 49m

Sks

precision_manufacturing
Headshot Ratio 0%
Hits 3
Damage 89
Max Dist 25m

Rock A Jungle

precision_manufacturing
Headshot Ratio 0%
Hits 1
Damage 0
Max Dist 0m
construction

Crafting

Items this player has crafted

508
Ammo Pistol
300
Gunpowder
107
Syringe Medical
48
Bandage
13
Barricade Wood Cover
4
Spear Wooden
2
Wall Frame Garagedoor
2
Lock Code
1
Bunny Suit

Materials Used

4,850
Wood
3,140
Metal Fragments
1,822
Cloth
1,070
Lowgradefuel
900
Charcoal
635
Gunpowder
600
Sulfur
4
Gears
recycling

Recycling

Items recycled and materials received

Recycled (Input)

Roadsigns 17
Metalspring 12
Metalpipe 10
Techparts 10
Propanetank 6
Cctv Camera 2

Received (Output)

Scrap 553
Metal Fragments 360
Metal Refined 64
Techparts 4
inventory_2

Looting

Items found from crates, barrels, and NPCs

48
Crude Oil
36
Lowgradefuel
3
Metalpipe
3
Tarp
2
Scrap
explosion

Raiding Activity

Explosives used for raiding

1
Rocket Hv Rpg
architecture

Base Building

Structures placed, upgraded, and demolished

20
Placed
9
Upgraded
0
Demolished
0
Repaired

Resources Spent on Building

1,000
Metal Fragments
584
Wood
150
Stones
141
Metal Fragments
103
Stones
25
Wood
21
Lowgradefuel
sports_martial_arts

Player Actions

Medical items, food, vehicles, and looting

Med Used

39
Syringe Medical
35
Bandage

Consumeable Used

11
Bearmeat Cooked
7
Meat Pork Cooked
5
Deermeat Cooked
2
Potato
2
Wolfmeat Cooked
favorite

Life & Activity

Accumulated across 12 lives (resets each death)

Movement

2.9km
Walked / Crouched
6.6km
Sprinting
00:00
In Vehicles

Time Spent

01:07
Near Authed TC
00:29
In Wilderness
00:07
At Monuments

Combat & Survival

12
Deaths
9
Players Killed
0
Animals Killed
0
Scientists Killed