Inhumane
Steam: 76561198004721387 — First seen: Apr 10, 2026 — Last seen: 4 hours ago
Kills
14
Deaths
4
KDR
3.5
Playtime
47:19
Winterust AU Main
— Wipe started Apr 10, 2026
0.4%
Headshot %
5,777m
Max Distance
3,079
Total Hits
12
Headshots
Weapon Masteries
Thompson
Headshot Ratio
4.1%
Hits
123
Damage
1,075
Max Dist
324m
Crossbow
Headshot Ratio
6.3%
Hits
80
Damage
1,304
Max Dist
395m
Nailgun
Headshot Ratio
8.7%
Hits
23
Damage
139
Max Dist
20m
Pistol Semiauto
Headshot Ratio
0%
Hits
3
Damage
0
Max Dist
0m
Blunderbuss
Headshot Ratio
0%
Hits
1
Damage
0
Max Dist
0m
Top Victims
Top Nemeses
Resources
hardware
Stones
6,000
hardware
Wood
2,000
hardware
Cloth
547
hardware
Leather
368
hardware
Bone Fragments
316
hardware
Fat Animal
226
hardware
Bearmeat
30
hardware
Seed Hemp
21
hardware
Meat Boar
16
hardware
Red Berry
2
hardware
Seed Red Berry
1
construction
Crafting
Items this player has crafted
97
Bandage
5
Abyss Barrel Vertical
3
Lock Code
3
Sleepingbag
3
Wall Frame Garagedoor
2
Hammer
2
Weapon Mod Muzzleboost
1
Knife Bone
1
Box Wooden
1
Deer Skull Mask
1
Abyss Barrel Horizontal
1
Guntrap
1
Box Wooden Large
1
Ladder Wooden Wall
Materials Used
3,165
Wood
1,950
Metal Fragments
493
Cloth
60
Bone Fragments
20
Metal Refined
8
Gears
5
Rope
recycling
Recycling
Items recycled and materials received
Recycled (Input)
Sewingkit
16
Semibody
1
Received (Output)
Cloth
192
Metal Fragments
90
Rope
30
Scrap
18
Metal Refined
2
inventory_2
Looting
Items found from crates, barrels, and NPCs
75
Scrap
6
Metalpipe
6
Roadsigns
4
Rope
3
Icepick Salvaged
3
Basicblueprintfragment
3
Gears
3
Techparts
2
Targeting Computer
2
Sheetmetal
2
Semibody
2
Tarp
2
Smgbody
2
Riflebody
2
Propanetank
1
Chocolate
1
Can Beans
1
Hatchet
1
Diving Fins
architecture
Base Building
Structures placed, upgraded, and demolished
73
Placed
60
Upgraded
7
Demolished
0
Repaired
Resources Spent on Building
4,710
Stones
3,690
Metal Fragments
1,228
Wood
356
Metal Fragments
198
Wood
19
Metal Refined
9
Cloth
sports_martial_arts
Player Actions
Medical items, food, vehicles, and looting
Med Used
96
Bandage
21
Syringe Medical
Consumeable Used
17
Water
13
Bearmeat Cooked
6
Egg
4
Meat Pork Cooked
4
Deermeat Cooked
3
Mushroom
2
Red Berry
1
Can Tuna
1
Granolabar
1
Apple
Loot Entity
12
favorite
Life & Activity
Accumulated across 5 lives (resets each death)
Movement
1.6km
Walked / Crouched
4.3km
Sprinting
Time Spent
00:28
Near Authed TC
00:10
In Wilderness
00:08
At Monuments
Combat & Survival
5
Deaths
3
Players Killed
0
Animals Killed
0
Scientists Killed